![]() >Manage to cheese that artificial horror by kiting it with my faster fleet long enough to build another 10k fleet >Manage to sue for stalemate just as the Herald invades the colony beyond my bastion >Had to rush because the big cheese was declaring war AGAIN ![]() >Barely manage to win with the help of my ally >Immediately get declared war on by the bugs to my left >Fine, there were good chokepoints right behind both >Lost a gateway and an enclave of the scavanger guys >Annihilate it and steal two of my systems >They come knocking at my border bastion with a 13k gigaship called The Herald >They get me involved in a war against the big cheese to my right >Go for authoritarian spiritualist squid people this time I hope I'll be able to claim at least a third of their systems, and ideally all of them, before I'm forced to make peace. I suspect the war may end automatically if I get enough points for actual victory, but there's a couple hundred VPs required for that. My forces are slowly invading or neutron sweeping their remaining worlds, while I wait to build up enough influence to claim another enemy system. ![]() I simply sit there rebuilding my fleets, trimming their stragglers whenever they move. Probably AI adds the starbase to my fleet power and doesn't try attacking. Their only remaining doomstacked fleet sits trapped in a couple of empty systems, blocked by my own slightly smaller doomstack. But don't have enough VP to win, for now only status quo is possible. I control all of their systems, at least partially. There's no majority and peace request fails. But since all of them are my vassals, if I vote 'no' they do too. I'm getting regular vote requests from federation members to accept the status quo peace. We both reached 100% war exhaustion, the timeout happened, more than 30 years passed since then and still no automatic peace. Both me and my enemies are still in the same federation. Almost all of my vassals betrayed me and joined the war against me. We dominated the galaxy for hundreds of years by now, until one forcibly vassalized empire started a war of independence with me. Most federation decisions are made with majority vote. Federation laws make all new vassals join automatically. I have a trade fed where all other members are my subsidiaries. It's an inter-federational war of independence. Marginal use due to it's unusual circumstances. I rarely go that far into the game with federations so it maybe obvious to you anons, but I think I accidentally found a way to block automatic cuck peace from war exhaustion. It's just, like you are choosing to see only one side of the coin here. This obliviously does not mean that your points are by any means obsolete. >fortifications take star base slots that could have been used for Anchorages to gain more active defence.ĭespite unyielding being my favourite tradition (massive cockblock bonus, you know which one) having as many gateways is just superior, and provide more pros than cons. >need to fortify (lol) their walls in space to protect gateway network anyway. >real massive or galaxy joined forces armadas can get line up in fleet chain so long it zones out of system (this is however very unlikely) >must use jump drives (penalty) or hyperlanes like a virgin to chase down enemy fleets in own territory. >must wait for reinforcements after fight. Having a gateway in only core and backwater systems, or whatever you described. ![]() >do not really need to fortify anything since every system is within your grasp in a single hyper lane, also by the point of having a gateways stations are nearly obsolete without massive investment to prolong their use. >enemy loses every benefit of using jump drives, but disadvantage of lowered shields still stands. >can do so simultaneously in every system if needed Its extremely easy to turn them around on people. You should only use gateways to manage conquered territory unless playing braindead AI. The enemy player takes 2 of his gateways and is then able to reinforce instantly using a singular gateway somewhere in his own territory that should be heavily defended by fortress worlds/stations. This guy puts gateways on his borders all the way through his empire. ![]()
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